Getting Started
Setting up ProTV in less than 10 minutes. This tutorial assumes basic familiarity with Unity terminology.
IF YOU ARE MIGRATING FROM 2.3.x, PLEASE REFER TO THE UPGRADE DOCUMENTATION HERE: Upgrading to 3.x
Adding ProTV to Your Project
Creator Companion (Recommended)
During the 3.0 beta phase, you will need to enable the
Show Pre-Release Packages
option in VCC to see the beta releases.
In VCC click on Settings -> Packages -> Show Pre-Release Packages. You will then
be able to see the ProTV beta release.
If you do not, ProTV beta will not show up properly.
- After the listing has been added, navigate to your Creator Companion projects list.
- Click on Manage Project for your project entry and add the latest version of ArchiTech.ProTV to your project.
- The dependency ArchiTech.SDK will be installed automatically when installing ProTV with VCC.
Git Repository
When importing a package via git url, Unity does not allow you to make any changes to asset configurations in the package (such as changing texture import settings).
All content of that package becomes immutable through Unity.
If you need to modify the assets in the package, please use the Local Disk method for importing the package.
If you cannot use the Creator Companion (eg: on a Mac/Linux env), you can add the ProTV git repo to your unity project via the Unity Package Manager as a git url.
Copy the below two links and add to the Unity Package Manager like so:
ArchiTech.SDK repo (dependency for ProTV)
ArchiTech.ProTV repo
If added as a git repo, you will manage the version updates through that package manager instead of Creator Companion.
Local Disk
DO NOT INSTALL PROTV 3 INTO THE ASSETS FOLDER. THIS WILL BREAK THINGS AND PROTV WILL NOT WORK PROPERLY.
- Get the ProTV VPM formatted package from here (grab the zip from the link under the Packages heading)
- Get the ArchiTech.SDK dependency package from here
- Make sure you grab a compatible version of the dependency. You can double check the version number here
- Extract the zip files into directories that you'll remember.
- In your unity project, open up the package manager from the menu
Window->Package Manager
and make sure to set the top-left dropdown toIn Project
. - For both of the extracted packages (make sure to import the ArchiTech.SDK
first), click the
+
button in the package manager and selectAdd package from disk...
. - Navigate to where you extracted the zip and select the package.json file in that folder.
Adding ProTV to Your Scene:
- The goto prefab is the
Packages/ArchiTech.ProTV/Simple (ProTV)
prefab. It is a basic TV setup that will work as a starting point for most worlds. - Another good starting point is the
Packages/ArchiTech.ProTV/Live Events (ProTV)
prefab which is great for clubs or concert worlds, as it comes pre-configured for more tightly moderated situations suited for event venue locations. It can be further configured as desired of course. - You can find some other pre-made prefabs available in the
Packages/ArchiTech.ProTV/Samples/Prefabs
folder. - Also if you want to view community contributed themes and skins for ProTV, please do check out the
ArchiTech.ProTV.Extras
package. Many incredible prefabs are available there! - Drag your prefab of choice into the scene window and modify it as needed
(more information available on these pages: Video | Audio | Security and others). - For crediting this asset in your world, please visit the Crediting ProTV page for more information.
That's it! You have successfully added ProTV to your world! Next we'll look at common ways to customize the TV.