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Getting Started

Setting up ProTV in less than 10 minutes. This tutorial assumes basic familiarity with Unity terminology.

For Upgrading

IF YOU ARE MIGRATING FROM 2.3.x, PLEASE REFER TO THE UPGRADE DOCUMENTATION HERE: Upgrading to 3.x

Adding ProTV to Your Project

Creator Companion (Recommended)
Click to Add to Creator Companion
REQUIRED SETTING

During the 3.0 beta phase, you will need to enable the Show Pre-Release Packages option in VCC to see the beta releases.
In VCC click on Settings -> Packages -> Show Pre-Release Packages. You will then be able to see the ProTV beta release.
If you do not, ProTV beta will not show up properly.

  • After the listing has been added, navigate to your Creator Companion projects list.
  • Click on Manage Project for your project entry and add the latest version of ArchiTech.ProTV to your project.
  • The dependency ArchiTech.SDK will be installed automatically when installing ProTV with VCC.
Git Repository
caution

When importing a package via git url, Unity does not allow you to make any changes to asset configurations in the package (such as changing texture import settings).
All content of that package becomes immutable through Unity.
If you need to modify the assets in the package, please use the Local Disk method for importing the package.

If you cannot use the Creator Companion (eg: on a Mac/Linux env), you can add the ProTV git repo to your unity project via the Unity Package Manager as a git url. Copy the below two links and add to the Unity Package Manager like so:
add via git url
ArchiTech.SDK repo (dependency for ProTV)
ArchiTech.ProTV repo
If added as a git repo, you will manage the version updates through that package manager instead of Creator Companion.

Local Disk
danger

DO NOT INSTALL PROTV 3 INTO THE ASSETS FOLDER. THIS WILL BREAK THINGS AND PROTV WILL NOT WORK PROPERLY.

  • Get the ProTV VPM formatted package from here (grab the zip from the link under the Packages heading)
  • Get the ArchiTech.SDK dependency package from here
  • Make sure you grab a compatible version of the dependency. You can double check the version number here
  • Extract the zip files into directories that you'll remember.
  • In your unity project, open up the package manager from the menu Window->Package Manager and make sure to set the top-left dropdown to In Project.
  • For both of the extracted packages (make sure to import the ArchiTech.SDK first), click the + button in the package manager and select Add package from disk....
  • Navigate to where you extracted the zip and select the package.json file in that folder.

Adding ProTV to Your Scene:

  • The goto prefab is the Packages/ArchiTech.ProTV/Simple (ProTV) prefab. It is a basic TV setup that will work as a starting point for most worlds.
  • You can find all other pre-made prefabs available in the Packages/ArchiTech.ProTV/Samples/Prefabs folder.
  • For example, the Live Events (ProTV) prefab is great for clubs or concert worlds, as it comes pre-configured for more tightly moderated situations.
  • Drag your prefab of choice into the scene window and modify it as needed (more information available on these pages: Video Audio Security and others).
  • For crediting this asset in your world, please visit the Crediting ProTV page for more information.

That's it! You have successfully added ProTV to your world! Next we'll look at common ways to customize the TV.